Molecular Cohesion

I'll do a studio webpage later lol.

Hexagons are Bestagons!

From the expectation that you should be able to build your track anywhere you want and in any order you want while still having it all line up, hexagons do this job nicely. Build out your track network any way you see fit as long as it’s on the hex-grid and and primarily in the rightward direction.

Example of short track segments on a hex grid; right, up, and down

Planning your network

Grab your trusty shovel and start digging. Preparing the ground is the first step when you’re mapping out your network. As you grade survey flags will appear, forming the edges of the to be constructed track.

Some light grading work will help you quickly establish the shape of your fledgling rail empire.

Clearing a path with a shovel tark makers appear along the path known as grading

Ballast Prep

Railroads don’t sit in the dirt and neither will yours. Transporting the ballast to the work site is going to be a significant logistics challenge. I’m particularly proud of the dumping physics!

Shoveling ballast into wheelbarrow and dumping it on the ground

All orderings are fine

An important lesson I’ve learned is that a good job simulator never tells you how to do your job, only that it needs doing. If you want to build all right side rails first, that’s none my business 😅 Thanks to the hex grid, all freeform construction is guaranteed to line up eventually.

Dragging railroad ties over a railbed and dropping it in place, followed by moving the rail, then hitting spikes with a hammer

Simulating engines

The sawmill is the testbed for the simulation that will enable the locomotives. All the concepts are here. Fuel, temperature, drafting, pressure, piston phase, and force interactions with the physics world (the log in this case). Cutting logs effectively is also operating the steam engine effectively.

Placing firewood in a sawmill boiler flames errupt and the saw blade spins up